ImprovedUI ReleaseReady (2024)

23/6/24- ImprovedUI Assets update - more icons added. No further updates for Patch 6.
2/3/24 - Looking for ImprovedUI Dialogue? It's been moved to a new mod -UI Dialogue Framework

24/12/23 - Looking for ImprovedUI Showallitems? It's been moved to a new mod - Improved World Tooltips

Changelog

!Warning!

- Other UI mods that change the same files can prevent this mod from working. See below for supported mods.

This mod is aimed at making changes to the overall user interface to improve usability as well as opening options to more potential mods. New video eventually.

Player Features

  • Prevents annoying story error message box appearing when using mods
  • Removes annoying reset tutorial/enable tutorials message box when entering CC
  • Character Creation tweaks: Redesigned Origin layout (the first screen you see when entering CC).
  • Character Creation Layout tweaks: Adds full Facial Hair Colour selection.
  • Character Respec tweaks: Adds Race and Background tabs, including racial passives that can be unselected then changed, and racial spells that can be switched.
  • (Keyboard only) Character Creation Layout tweaks: Adds multiplayer tab that nests the multiplayer UI for Single Player, and allows the joining pop-up to appear for hosts when opened.
  • (Keyboard only) CC/Level up Layout tweaks: Adds multiple scroll bars to Origins, Races, Subraces, Classes, Subclasses, Deity and Background selection for better support with modded options.
  • (Controller only) Character Creation Layout tweaks: Hides appearance options when not available, adds "all colours" tickbox for highlights.
  • (Controller only) Character Creation Layout tweaks: Adds slider values to options that have a numeric representation in the keyboard layout (Age, intensity).
  • Hireling tweaks: Redesigned Hireling layout (makes better use of the dead space).

OPTIONAL FILE REQUIRED

  • Replaces existing Minimap with smaller version (75% zoom, takes up less space on screen) or no Minimap (leaving the relevant buttons).

Modder Features
  • Character Creation Layout tweaks: Removes head scroll limit. (Credit: Alana)
  • Character Creation Layout tweaks: Removes appearance tab restrictions allowing for modded slot use. (ex: Origin Hairstyles, Humans with tails)
  • Character Creation Layout tweaks: Changes Dragonborn Sorcerer Draconic Ancestry to allow for additional scale types.
  • CC/Level up Layout tweaks: Changes passive and equipment selection to turn into a scroll option when enough modded options are added - such as modded Eldritch Invocations. (Credit: Winterbrick)
  • CC/Level up Layout tweaks: Adds passive and spell selection to Races (previously limited to Class only) (Credit: TrumanHarp)
  • CC/Level up Layout tweaks: Changes Feat panel to have additional scroll options to support modded Feats with long descriptions and multiple options. (Credit: Lostsoul)
  • Level up Layout tweaks: Adds Skill selection to both Races and Classes (previously limited to Classes with Expertise).
  • Hireling tweaks: Adds multiple scroll bars to Hireling selection for better support with modded options.

OPTIONAL FILE REQUIRED - Custom Asset Features
  • Supports modded class/subclass icons, with a generic icon given to mods without a provided icon.
  • Dynamic support for class/subclass icons that have not been provided, the image name would need to match the class/subclass name in classdescriptions.lsx. (Credit: LaughingLeader)
  • Supports modded race/subrace icons, including custom names for Subraces such as Dragonborn.
  • Supports modded action resource icons for Keyboard - Hotbar, Tooltips and CC/Levelup.
  • Supports modded action resource icons for Controller - Tooltips, Action Radial "Cost:", Action Radial bottom resource bar and CC/Levelup.
  • Dynamic support for action resource icons that have not been provided and fallback support when no entries are provided for CC/Levelup and Action Radial bottom resource bar.
  • Better handling of action resources without icons, with placeholder stars added to each section and counted on Keyboard Hotbar. (Credit: juumeijin)
  • Supports modded background icons (instead of a square block). (Credit: NellsRelo)
  • Supports modded deity icons (instead of a square block). (Credit: Lostsoul)

Installing

Place both ImprovedUI.pak and any optional file(s) under "%LocalAppData%\Larian Studios\Baldur's Gate 3\Mods" - no mod list entry required.

OR

If added via Vortex/BG3 Mod Manager/manual install, ensure that the Story Fix(or a mod that includes it) is also added to work correctly.

SUPPORTED MODS

As mentioned above, if 2 UI mods amend the same file, then 1 will not work properly. Here's a list of mods that are officially supported (as in, we've tested and confirmed working side-by-side):

Improved World Tooltips
Plus UIColorful Words
Immersive Controller UI
Basically any Pavelk mod at this point

DISCLAIMER

Ensure "Enable gameplay stats tracking" is disabled in the Larian Launcher. To do this, click on the gear icon in the bottom left -> Untick:

ImprovedUI ReleaseReady (1)


This mod completely overwrites UI files generated by Larian Studios, which will cause issues if these are updated in a hotfix/patch, and other mods changing the same files will cause conflicts.

The latest mod updates will be availablefrom GitHub first -https://github.com/TheRealDjmr/BG3ImprovedUI/releases

DONATIONS

ImprovedUI contains amendments from many authors and includes amended versions of .xaml files originally from Larian Studios. We do not accept direct donations for the project, and we will include donations made on behalf of the project in this section. We would instead recommend supporting the following charities:

USA/International:
Doctors Without Borders /International Committee of the Red Cross
St Jude

UK:
Macmillan Cancer Support
Women's AidDonations Made:
15/12/2023 - Donated $500 and £100 to Salvation Army
30/12/2023 - Thanks! Received donation confirmation of $100 to Doctors Without Borders
14/3/2024 - Donated $500 to St Jude, £400 to Alzheimer's Research, and $250 to Rainbow Railroad

ImprovedUI ReleaseReady (2024)

FAQs

What does improved UI do? ›

This mod is aimed at making changes to the overall user interface to improve usability as well as opening options to more potential mods.

Are Nexus mods safe? ›

All mod files shared on our website must pass through several security checks before they can be downloaded by the community. If any of these checks fail during the upload process, the file will be quarantined and will be unavailable until it has been reviewed by a moderator.

How do you hide UI in BG3 screenshots? ›

How to hide the Baldur's Gate 3 UI. To clear away Baldur's Gate 3's UI elements on PC, you just need to hit F10 by default. It does exactly what you'd think it would do: it hides your party member portraits, your spells and items, your mini map, everything.

Does modding Baldurs Gate 3 disable achievements? ›

99% mods will disable achievements as most mods switched to paks.

How to install trip old shader pack? ›

Download Trips' Old Shader Pack and drag the zip in BG3 Mod Manager. You will find it under Overrides in BG3 Mod Manager once dropped. Download Player and NPC - Old Shaders and drag the zip in BG3 Mod Manager. Then unzip the Player and NPC - Old Shaders (Original Textures).

Are Nexus Mods bannable? ›

Account Suspension / Bans

Regardless of account status such as membership status or Moderation History, infractions of our Terms of Service and/or various guidelines and standards may result in account suspension at the discretion of staff.

What is the Nexus Mods controversy? ›

The Core of the Issue: Nexus Mods banned modifications that aimed to remove They/Them pronouns from Starfield. This decision by one of the largest modding communities has sparked a debate about the limits of creative freedom and the role of modding platforms in shaping game content.

Are Nexus Mods scanned for viruses? ›

All content uploaded to Nexus Mods goes through multiple security checks and a virus scan process before being made available to download.

Can you steal in Baldur's Gate? ›

Many items in Baldur's Gate 3 can be stolen from their owner. This includes free-standing objects in the environment that can simply be picked up, and objects held by creatures that can be stolen via the pickpocket mechanic.

Does BG3 use DND rules? ›

This page and related pages summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3). The rule changes described on this page and related pages are written with the assumption the reader understands the relevant D&D 5e rule.

Is it possible to remove parasite in BG3? ›

There is currently no way to remove the Illithid Tadpole parasites in Baldur's Gate 3. The twist is that once you start this 'Remove the Parasite' quest, you're offered several different options to choose from. How your story progresses ahead is up to you with what options you choose and how lucky you are.

Does God Mode disable achievements? ›

Click here to jump to that post. Originally posted by Songbird: There is, by design, absolutely nothing in-game (including achievements) that you lose out on by having God Mode on.

Does using cheats disable achievements? ›

If you start a new game, say from a chapter or something, you can get achievements again. Cheating will disable cheats for the subsequent autosaves and saves of that 'session'. If you start a new game, say from a chapter or something, you can get achievements again.

How to get rid of BG3 mods? ›

Check the 'Mods' and 'Public' folders in the '...\Baldurs Gate 3\Data' install folder; if either folder is present, they are safe to delete. If applicable, you can also delete the modsettings.lsx file in the profile folder, if you're not using a new profile for the current patch.

Why are modders mad at Nexus? ›

A lot of modders are leaving Nexus because of some of the frankly unethical decisions they've made. The nexus has made a rather invasive u-turn of late when they should only just publish. They even insulted their own long-term users in the process.

Is Nexus OS safe? ›

Unlike traditional operating systems, the Nexus can issue trustworthy, verifiable, unforgeable certificates that attest that an application will or will not take a certain action in the future. This novel ability can serve as the basis for a new kind of system security.

Does mod.io scan for viruses? ›

Virus Scanning

If a virus is suspected, the mod will be removed and a detailed report will be provided through your Moderation Dashboard, where you will be able to review the content, restore it, or permanently delete it.

Are mods safe to download? ›

Be aware that outdated mods can break your game even without viruses. If you are going to use them, my advice is to only add a few at a time and keep careful notes on which ones you are adding and where you found them. This will make it easier to check for updates later on.

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